# Players:
Turn #:
Max Loc: 15
Max Snow: 2 ($40)
Season: Spring
IDN: 0
Commodity #Sold Max pp Price
Gold: 250
Copper: 200
Silver: 200
Lumber:
Denver 10 100
Salt Lake City 8 120
Pueblo 6 100
Santa Fe 6 80
El Paso 8 100
Coal:
Denver 16 60
Salt Lake City 10 60
Pueblo 8 40
Santa Fe 8 60
El Paso 8 60
Rank ($ range, Δ max, Δ min) Prev $/R Die roll
(150-350, +2, -2) 250/5 1d+qty
(100-400, +3, -4) 200/5 1d+qty
(100-400, +5, -7) 200/6 2d+qty-idn
 
(40-200, +3, -4) 100/5 2d+qty-idn
(80-300, +3, -4) 120/6 2d+qty-idn
(40-200, +3, -4) 100/5 2d+qty-idn
(30-160, +3, -4) 80/4 2d+qty-idn
(40-200, +3, -4) 100/5 2d+qty-idn
 
(30-140, +3, -3) 60/6 2d+qty/2-idn
(20-100, +3, -3) 60/5 2d+qty/2-idn
(20-80, +3, -3) 40/4 2d+qty-idn
(20-120, +3, -3) 60/5 2d+qty-idn
(30-140, +3, -3) 60/6 2d+qty-idn
Rank is the relative price of a commodity. In brackets is shown the possible range of the rank and the maximum + and - that the rank will change in a single turn.
Prev is the price and rank of the previous turn, shown for comparison.
Die roll is the calculation made for the price modifier: it shows the die roll value (d) or (d2) for 2 dice, the quantity sold (q) and the increased demand number (i). The lower the number the higher the Rank adjustment. The adjustment is shown in brackets.
For reference the Game Turn number, Maximum Locomotive strength, Maximum Snow Plough strength and the IDN are shown at the top.
You can start the game at any given turn or price level by entering the required amounts in the fields provided.
This calculator is completely written in JavaScript so once the page has loaded you can also use this offline. You will need the css and js files as well.
Version 1.1 Made by Len Swaneveld and Finne Fortuin, May 2007
Version 1.2 Made by Finne Fortuin, May 2016